By Rob Stoakes
Of all of the video game movie adaptations, Warcraft is one of the more sensical ones.
It’s hard to play World of Warcraft for the stellar gameplay. Mostly it’s “click the thing” and “agonise for hours over whether you want +3 ugly green sword or the +1 ugly blue sword with +5 vs goblins.” And for a multiplayer game, the fans are some of the most anti-social people in the world. The basement dweller stereotype is cruel, disrespectful and often times entirely correct. Continue reading
By Rob Stoakes.
For the nerds among you, it won’t be a surprise to learn that the video game industry has always had an inferiority complex and has been striving to become like the film industry for years, despite being far more successful. And now, with out-of-control production budgets, a mainstream industry constantly ripping their own customers off and the indie scene becoming dominated by crowd-funding and a lack of quality control, the video game industry has 100% succeeded.
However, now it seems that films want to be like video games. And why not; in comparison to video games, films just suck. There’s no film dealing with the emotional struggle of being an overweight Italian plumber who indulges in magic mushrooms and smashes bricks with his head to get coins, and the world is poorer for it. So cinema is attempting to get its game on, not that anyone appreciates it; Pixels has been very poorly received and early reviews of Hitman: Agent 47 don’t paint a better picture. So the question needs to ask; has Hollywood ever gotten our video games actually right? Continue reading